Team Fortress 2 Changes
Tuesday, May 5th, 2009It would seem that the good people at TF2: HQ have started to move plans onward with regard to more items and adding more strategy to how your characters are setup. It seems that Valve are trying to make TF2 part shooter and part MMORPG with talk of consumable inventory items and headgear.
In a recent interview Valve’s Robin Walker said:
“The primary change here is simply the decoupling of achievements and unlockables, which is the source of most of the negative feedback we’ve received around previous class packs,” said Walker. “It’ll provide multiple ways for players to get items, with a plan to add more over time.”

The full interview is very interesting and you can see the full version here. Including talk of the new sniper patch which would seem to be the next update.
tagged under: patch.team fortress 2.tf2