BF2 1.5 at last

Thursday, September 3rd, 2009

The final BF2 1.5 patch is out, finally! With 2 expansions bundled for free it looks seriously fun! Let’s get stuck in! Release notes follow…

Download BF2 1.5 Patch Mirrors

BF2-logo

Features:

    Additional support for Windows Vista.
    Added Highway Tampa as a required map.
    Added a new map called Operation Blue Pearl.
    Added Euro Force and Armored Fury as free to play content for all Battlefield 2 players.
    Added Widescreen support
    Allowed BF2.exe to use more than 2Gb RAM
    Added support for the Novint Falcon controller.
    Removed the requirement to have your BF2 DVD in the drive to start the game.

BF2 Armored Fury

Gameplay Tweaks:

    Changes made to both the J10 and F35B to make them more balanced.
    AA targeting tweaked to make it more effective.
    Added checks to prevent “runway grieving”.
    Various changes made to prevent cheating.
    Tweaked the hit detection, hits will be more accurate to the .
    Occasional connection drops after being on a server a couple of minutes – fixed
    Prevented use of mouse wheel to provide speed boost to vehicles
    Prevented use of mouse wheel to exploit parachutes
    Players can now pass claymores by going prone
    Update the HUD on TV Guided missiles to increase visibility on maps like Dragon Valley
    Added Battlefield 2142 style prone deviation (going prone will now cause reduced accuracy for a brief period)

BF2 Euro Force

Bug Fixes:

    Fixed the issue where picking up a players kit would cause CTD
    Updated BF2OpenAL.dll from version 1.1.1.0 to version 2.1.8.1
    Updated ch_gas_station collision mesh on Dragon Valley to be consistent with other gas station buildings
    Fixed the issue where MEC artillery piece on Operation Clean Sweep changes to the USMC’s control when they capture the Airfield flag
    Updated the Challenger2 HUD to show the correct icon instead of the M1A2 HUD icon
    Changed a PLA FAV to MEC FAV on Road to Jalalabad
    Tweaked the artillery respawn time on Dragon Valley for to 360 seconds as other artillery uses
    Included a delay after weapon switch for the Bizon (PP-19) to 0.666
    Updated the F35B’s lock delay to 1 second instead of 1.5 seconds to match other aircraft
    Changed the Humvee camo on Taraba Quarry to be the correct design
    Increased the splash damage of the UH-60 (Black Hawk) guns from 0.25 to 1.5
    Updated the G36E HUD to react the same as other weapons during sprint
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